Climate Education made fun

Game based climate education and carbon literacy

No blaming and shaming 

Keeping it simple

Sharing the climate science in a fun and accessible way

What makes us Different

Why Buy?

Effective at instigating change

Players identify and resonate with the comparisons and messages the game teaches as they use their own experience of the world to reach an answer

Unique carbon footprint conversation starter

Unique carbon footprint conversation starter that provides a gateway learning experience into the world of sustainability and climate action

Based on science

The ‘How Bad are Bananas?’ book by Professor Mike Berners-Lee underpins all data used in the game and is the most up-to-date compendium of carbon footprint research in the UK

Instant learning results

Players are able to personally identify with the issues rather than coming to the learning out of context, creating a more accessible, fun and fast approach which has a lasting effect on the learner

Attention grabbing and fun

The only behaviour changing tool that puts ‘fun’ as it’s main objective, connecting actions, choices and behaviours together to empower individuals to make impactful choices

Our climate pioneers

Happy Clients

Join the banana movement

THE TIME IS RIPE!

LEt ’s pEEl off thEsE CO₂e Emissions

Join the banana movement

THE TIME IS RIPE!

LEt ’s pEEl off thEsE CO₂e Emissions

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