The solution you have been searching for The Carbon Footprint Games
Our Carbon Footprint Games are climate learning educator tools disguised as physical games that help people understand carbon footprints and their impacts.
The games use the science data from the ‘How Bad Are Bananas?’ book by Professor Mike Berners-Lee to create a fun carbon footprint comparison game using everyday items based on a ‘higher’ ‘lower’ principle.
A simple yet highly effective way to convey climate messages and engage audiences.
Be the highlight of your event, get everyone talking and never have to deal with an empty table again.
Find the right option for your event
The BIG Carbon Footprint Game
At 2m high and 2m wide! People will see you from at least 25 metres across the room. The Big Carbon Footprint Game really is a ‘game changer’ at your events, drawing in passing trade as everyone wants to find out just ‘How Bad Are Bananas?’.
Dazzle and draw in crowds
The small Carbon Footprint Game
Move around your event space with ease
The same game but in a table top design! Our small Carbon Footprint Game has been designed to be more accessible and compact if you are short on space or want to move the game to different areas throughout your event.
Rent us for your event
Want the game but don’t have capacity to facilitate the game play yourself?
Then ‘rent’ an expert for the day! We provide a skilled facilitator who will take charge of the game and draw in audiences, leaving you free to enjoy your event.
Take the stress out of climate delivery
Find the right game for you What is the difference?
Here is a quick overview of the differences between our games.
Size (when built) | 2m high and 2m wide | Table top design | 2m high and 2m wide |
Requires game assembly | Yes | No | Facilitator will assemble and take down game |
Storage case size | Approx: 114cm long x 85cm tall x 10cm wide | Approx: 30 × 22 × 8 cm | N/A |
Content | 80 cards (both Set A and Set B) | 40 cards (pick between Set A or B) | Facilitator will bring all 120 cards |
Card Size | A4 | A5 | A4 |
Bespoke options | Yes (personalised Carbon Footprint card) | No | YES, format of day tailored to your event requirements |
Expansion pack | Yes (60 cards) | No | YES, included in cards brought by facilitator |
‘How Bad Are Bananas’ Book | Yes | Yes | No |
Carbon Academy License | 2 | 1 | N/A |
More Information | BIG Game Product Page | small Game Product Page | BIG Game Rental Page |
The simple yet effective way to grab audiences attention
and have your climate messages heard
Why our games make your events so special What makes the games so different and effective?
Increased levels of engagement
Attention grabbing
Creates the ‘wow’ factor
Mind blowing for players
Fun and impactful learning
You are not just buying a game
You are buying a climate learning package disguised as a game! The Carbon Footprint Games are our climate educator tools, that use a game format to teach and engage your audiences on climate change through gamified learning and our Carbon Academy, included with every game purchase, is our e-learning climate educator programme that will upskill and develop game facilitators to confidently play the game and build their knowledge of climate change and carbon emissions.
Do you want to develop your confidence around climate change and teach others to care?
Sign up to our Carbon Literacy Courses
Do you want to develop your confidence around climate change and teach others to care?
Sign up to our Carbon Literacy Courses
Need more information?
Check out the product pages for more information.
Never feel ignored or invisible at your events again as audiences flock to your stand, drawn in by items they recognise and relate to and of course all the bananas!