Online 2x half day (Carbon Literacy Course for Educators)
We all know the planet needs our help and that we need to be taking urgent action. As individuals, trying to create meaningful change for the planet can feel an endless battle, but as educators we have an amazing opportunity to use the most powerful change making tool there is, knowledge!
As educators, gaining and sharing new knowledge is an AWESOME opportunity to create change. By becoming literate ourselves and then educating our learners to think for themselves and take action we can create a powerful impact for the benefit of the planet.
Our Carbon Literacy Course is perfect for educating or communicating climate change with your learners or other stakeholders.
With the use of our specifically designed carbon footprint games we will help you develop your knowledge of climate change and carbon emission impacts, ensuring you are confident in discussing climate change and its impacts.
From our facilitators, you will gain insight into valuable tools and resources you can use to up-skill your learners quickly. Engaging and mobilising them to talk about climate change through recognising their personal impact on the planet.
Our Carbon Footprint Games enable climate change to be taught in an interactive and accessible way and throughout the course we also show you how to use the games to facilitate conversations and learning for others.
In the Carbon Literacy for Educators course, you will cover:
Who is this course for?
Educators, teachers (KS2 – KS5), facilitators, sustainability and engagement or learning managers across schools, colleges, universities, charities and business.
How is our course different?
Our course is run by Emma, a qualified teacher with over 20-years experience teaching about sustainability and climate change. She has delivered carbon literacy via the medium of games since 2016 and is passionate about ensuring learning works for everyone. This means the course is designed to be interactive, engaging and most importantly fun! Our delivery is the opposite of death by PowerPoint! We guarantee Emma’s methods of learning will provide a unique and fuller learning experience leaving you and your cohort feeling empowered in your ability to make changes.
What makes us unique?
You will get to engage with a variety of teachers and educators from different sectors. You will all have carbon literacy education in common but will offer varying views and perspectives which will enhance your learning experience.
This course will ensure you have the knowledge AND confidence to use your learning immediately with your own learners, pupils, students or cohort.
If you wish to educate others in carbon literacy then this is definitely the course for you!
Emma has 20+ years of experience in teaching, learning and sustainability. She’s a career environmentalist and fledgling entrepreneur having won a Woman in Innovation award in 2021 to fund the development of the Carbon Footprint Games into a digital version. She knows a good learning tool when she sees one and was swept away with business partner Anja Fischenich’s Carbon Footprint Game concept when they first met at London South Bank University in 2014. Her specialism is working with the Higher Education sector but Emma has worked across public, private, voluntary and education sectors including playing the game in schools. She’s run her own successful business since 2014. Emma has played the carbon footprint games with thousands of players, ranging from 5-year-old children to Geography professors and even sceptical grandparents. Everyone walks away having learnt something new or different about the climate or carbon impacts and many develop a new critical thinking ability to see below the products we consume to the impacts lurking just beneath. Emma’s mission is to bring this learning to as many people on the planet as possible and the new digital version aims to be that vehicle.
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Our Carbon Literacy for Educators course is a one day (8 hour) certified learning experience where you will learn all about climate change, carbon footprints and how – as an educator – you can create an impactful response to this critical issue. In addition to learning about the issues, you will also be introduced to the ‘How Bad are Bananas?’ Carbon Footprint Game. This game can be used as an addition to effectively educate your pupils/students/staff or other stakeholders on their personal carbon footprint and its impact on the planet. Games can be purchased separately. The course has been criteria checked by the Carbon Literacy Trust (CLT) and on completion of the necessary assessment, you will receive a Carbon Literacy Certificate signed off by the Trust. You can choose between: • 1x 8 hour face-to-face session held Fridays, Leicester city centre • 2x 4 hour (half days) over 2 weeks duration • 3x 2.5 hour twilight sessions over 1 week duration
Facilitators, trainers, teachers, educators and sustainability professionals with a remit to engage and teach your stakeholders about the climate crisis or net zero. Primary or secondary school teachers (Year 5 is recommended), those who work at an FE college or University or even an educational charity. We welcome teachers and learners from across the globe to our online courses. Anyone passionate about educating others in carbon literacy!
Access to 8 hours of learning with the option of face-to-face or online. Face-to-face course includes low carbon refreshments throughout the day. Travel costs to the event are not included. To be able to participate fully in the training, you will need to have access to a fully charged smart phone, I-Pad or laptop. If you are unable to access this, please notify us before the day and we will endeavour to loan you COVID-secure equipment if attending the face-to-face course or provide paper materials as necessary. A Carbon Literacy Certificate is included once you have successfully completed the assessment.
There is a big gap in knowledge on climate change and action. The Carbon Literacy course for Educators specifically targets those who are delivering learning on carbon footprints and climate change and helps them to understand what the issues are as well as making commitments to educate others about the issues.
This is the UK’s first ‘Carbon Literacy for Educators’ course that focuses the learning specifically on others that intend to teach or train about the climate and ecological emergencies. You can then increase your impact by spreading the messages about climate change and make a bigger impact by upskilling others on the key issues.
Face-to-face course: £199 per person (special offer until 31st December 2021 of £175 per person)
Online courses: £175 per person (special offer until 31st December 2021 of £150 per person)
We’re selling a discounted bundle of 1 x learner on the ‘Carbon Literacy for Educators’ course plus a small game (set A or B) with automatic access to the Carbon Academy for 1x game facilitators. This then gives you our basic small physical game which is perfect for use in schools or training events plus the Carbon Literacy course to give you the confidence to deliver the game at your learning, school, university or engagement events. For more details on costs, see the bundles section of the shop
You can substitute other members of your team right to the last day, as long as you notify the trainer by email of this change by 8am on the day. Dietary requirements will only be able to be accommodated if we know about them 1 week in advance although we’ll do our best to feed the new person! If you’re unavailable due to unforeseen circumstances on the day and can’t make the course and have no one else you can substitute, you will be given a voucher code to join an online course within 12 months.
You can substitute other members of your team right to the last day, as long as you notify the trainer by email of this change by 8am on the day. If you’re unavailable due to unforeseen circumstances on the day and can’t make the course and have no one else you can substitute, you will be given a voucher code to join an online course within 12 months.
Research has shown that children can recall far better details of games they have played than most formal learning they receive. Using games as a way of learning works very effectively as they engage players in multiple different ways simultaneously.
As Kolb (1984) outlined in his theory of experiential learning, we all learn in multiple different ways (active learning, planning, theorising, reflection) and games are very good at engaging multiple learning capacities simultaneously. Marketeers know that we love receiving prizes, recognition, badges and rewards for doing (or not doing!) stuff. This trend for gamification has taken off and is now all around us!
The only way our game is different is that it’s a game NOT JUST gamified learning. By building on societies love of games, we aim to create even more intrinsic motivation for people to engage with the game than just the extrinsic motivation to collect rewards.
No. The Carbon Literacy course must be delivered over 8 hours before you can be certified as Carbon Literate.
Our Carbon Academy focuses on teaching you specifically how to use your new games and play in a way that should be most impactful with your stakeholders or learners as well as giving you a bit of background on the climate science.
The Carbon Literacy course, will use the carbon footprint games as part of your learning and will give you an overview of how playing the game is an effective way of delivering carbon literacy. The Carbon Literacy courses are longer pieces of learning – you also get the background on climate science delivered through a group exercise, as well as giving you space to reflect on your own climate action plans. Find out more about the Carbon Literacy courses here.