The small Carbon Footprint Game

Mobile and ready to use instantly, the small Carbon Footprint Game ensures you can have impactful climate change education right at your fingertips.

The game uses the science data from the book ‘How Bad Are Bananas?’ by Mike Berners-Lee to create a fun carbon footprint comparison game based on a ‘higher/ lower’ principle.

At a quarter of the size of the BIG Carbon Footprint Game, the learning is just as impactful only now you can pack the game into your rucksack and share knowledge and engage people everywhere you go!

It’s a carbon conversation tool, a critical thinking developer and a fun game all delivered in an easily digestible format.

Why Buy?

Easily transported

The table top design, means it’s mobile, easily transported and can be brought out at any event, including meetings! Meaning you can share climate knowledge and engage others anywhere.

Accessible and interactive learning style

The playing cards use everyday items, enabling players to personally identify with climate issues rather than coming to the learning out of context. Creating a more accessible, fun, and fast approach which has a lasting effect on the learner.

Effective climate learning package

To ensure the most impactful learning for game facilitators, every small Carbon Footprint Game comes with access to our online Carbon Academy, an e-learning climate educator programme that provides the skills and climate knowledge for game facilitators to confidently teach climate education and convey powerful messages that instil action.

Instant set-up and easy to use

Take the cards out the carry case and just like that you are ready to play! With your Carbon Academy licence you can access facilitator ‘cheat sheets’ to enable you to play the game straight away.

Fun

Climate education is often dull, dry and feels over complicated. Using a game we put ‘fun’ as the main objective, connecting the players actions, choices and behaviours together to empower individuals to make impactful choices.

Scientific credibility

All data used in the game comes from the book ‘How Bad are Bananas?’ book by Professor Mike Berners-Lee and is the most up-to-date compendium of carbon footprint research in the UK.

You are not just buying a game

You are buying an educational learning package disguised as a game!  The small Carbon Footprint Game is our physical climate educator tool, teaching and engaging audiences on climate change through gamified learning and our Carbon Academy, included with every game purchase, is our online climate educator programme an e-learning platform that provides the skills and climate knowledge for game facilitators to confidently teach climate education and convey powerful messages that instil action.

ThE sciEncE behind the science

Climate education is a topic which is dry, poorly sold and difficult to engage people with on a deep and meaningful level.

Games are exciting, engaging and fun, and something no-one can resist getting involved in.

Gamification provides the best of both worlds, the ‘dry, poorly sold’ climate education can be made to sparkle and delivered to people in a fun, interactive and non-threatening way whilst still getting the key educational messages across.

The solution, our Carbon Footprint Games

We have turned all the carbon footprint data from the best selling book ‘How Bad Are Bananas’ by Professor Mike Berners-Lee into a simple but effective climate learning game based on science!

How does it work?

Compare cARDS

Guided by the game facilitator, players use the game playing cards to compare any pairings of everyday items, and in each pair they have to guess which item has the higher carbon footprint.

gET THEM THINKING

The comparisons are designed to get players thinking about where items come from, what makes up their carbon footprint and encourages them to use their own experiences of the world to reach an answer- creating a game that is a stealth bomb for delivering climate science!

cARBON iNSTINCT

The game helps instil a ‘carbon instinct’ in players – higher impact activities become less easy to ignore and players motivate themselves to make changes.

gOOD FACILITATION IS KEY

The skill is in the delivery of the facilitator. Included in your purchase of a Carbon Footprint Game is exclusive access to our Carbon Academy, our climate educator programme, This is 3-5 hours of climate modules and resources to upskill you to become a knowledgeable climate educator and confident game facilitator.

What is included?

1x Small Carbon Footprint Game

Full colour Dimensions: Approx. 30 x 22 x 8 cm, card size: A5

No assembly required, game can be used instantly

1x Carbon Academy user license

  • 3-5 hours guided e-learning
  • Step by step game facilitation guide modules
  • Climate learning/ carbon emissions modules
  • Downloadable resources including cheat sheets, facilitation notes, game play critique guide
  • Unlimited access to resource portal for latest game playing hints and tips
  • LinkedIn accreditation

1x book 'How Bad are Bananas'

2020 version

1x cardboard carry case

Dimensions: Approx. 30 x 22 x 8cm Carry case can be easily stored under a desk or on a shelf.

1x set of 40 game cards

Game card dimension: A5 Choose between Set A (suitable for all ages) or Set B (suitable for 18+)

1x A4 'Higher or Lower' display board

A4 display board helps create visibility on the go. Rest your cards against the board to help players visualise the higher and lower comparison.

Kick start your net-zero engagement plans
in a fun and engaging way

Introducing the small Game Wall

to accompany your small Carbon Footprint Game!

Looking to make a big impact around sustainability engagement without a big budget or ample space? Our small Game Wall is the perfect solution!

A compact version of our renowned BIG Carbon Footprint Game, this versatile set-up is specifically designed for event spaces where every inch counts. 

The wall packs down into a handy carry case so you don’t have to worry about finding masses of storage space!

Card contents

The following cards are included in the small Carbon Footprint Games

Set A

Set B

    • Energy
      1. A 3 MW wind turbine (over 20 years)
      2. A Photovoltaic roof (over 20 years)
      3. Drying hands (Dyson Airblade)
      4. 1 kWh of electricity (Iceland)
      5. Drying hands (1 paper towel)
      6. Drying hands (standard electric dryer)
      7. 1 kWh of electricity (UK)
      8. 1 hour Zoom call (laptop)
      9. All the world‘s text messages (for a year)
    • Food/Drinks
      1. A pint of tap water
      2. 1 litre bottle of water
      3. 1 kg of bananas
      4. 1 kg of oranges
      5. A punnet of strawberries (out of season)
      6. A takeaway curry (4-person veggie)
      7. 1 litre of orange juice
      8. 1 kg of cheddar
      9. A takeaway curry (4-person meat/prawn)
      10. 1 kg of vine cherry tomatoes (organic, UK)
      11. A week‘s food shopping (vegetarian)
      12. 1 kg of grapes (South Africa)
    • Travel
      1. 1 mile cycling (e-bike powered by bananas)
      2. 1 mile cycling (pedal powered by bananas)
      3. 1 mile cycling (pedal powered by bacon)
      4. London to Glasgow & back (1 person, small electric car)
      5. London to Glasgow & back (1 person, small efficient petrol car)
      6. London to Hong Kong & back (1 person, first class flight)
    • Stuff
      1. A weekend newspaper with supplements
      2. A pair of average shoes
      3. A pair of cotton jeans
      4. A new smartphone (iPhone 11)
      5. A pet cat per year
      6. A laptop (low cost, 14-inch screen)
      7. A pet dog per year
    • Waste
      1. A standard plastic bag
      2. A paper carrier bag (recycled & lightweight)
    • Society
      1. An average person per year (China)
      2. An average person per year (UK)
      3. Deforestation (per hectare)
      4. Burning the world‘s ‘proven‘ fossil fuel reserves
    1. A 3 MW wind turbine (over 20 years)
    2. A Photovoltaic roof (over 20 years)
    3. Drying hands (Dyson Airblade)
    4. 1 kWh of electricity (Iceland)
    5. Drying hands (1 paper towel)
    6. Drying hands (standard electric dryer)
    7. 1 kWh of electricity (UK)
    8. 1 hour Zoom call (laptop)
    9. All the world‘s text messages (for a year)
    1. A pint of tap water
    2. 1 litre bottle of water
    3. 1 kg of bananas
    4. 1 kg of oranges
    5. A punnet of strawberries (out of season)
    6. A takeaway curry (4-person veggie)
    7. 1 litre of orange juice
    8. 1 kg of cheddar
    9. A takeaway curry (4-person meat/prawn)
    10. 1 kg of vine cherry tomatoes (organic, UK)
    11. A week‘s food shopping (vegetarian)
    12. 1 kg of grapes (South Africa)
    1. 1 mile cycling (e-bike powered by bananas)
    2. 1 mile cycling (pedal powered by bananas)
    3. 1 mile cycling (pedal powered by bacon)
    4. London to Glasgow & back (1 person, small electric car)
    5. London to Glasgow & back (1 person, small efficient petrol car)
    6. London to Hong Kong & back (1 person, first class flight)
    1. A weekend newspaper with supplements
    2. A pair of average shoes
    3. A pair of cotton jeans
    4. A new smartphone (iPhone 11)
    5. A pet cat per year
    6. A laptop (low cost, 14-inch screen)
    7. A pet dog per year
    1. A standard plastic bag
    2. A paper carrier bag (recycled & lightweight)
    1. An average person per year (China)
    2. An average person per year (UK)
    3. Deforestation (per hectare)
    4. Burning the world‘s ‘proven‘ fossil fuel reserves
    • Energy
      1. A simple Google search
      2. Annual emissions coal mine (Woodhouse Colliery, Cumbria)
      3. The Cloud & the world‘s data centres (2020)
    • Food/Drinks
      1. 1 kg of carrots (local, in season)
      2. A pint of beer (in a pub, locally brewed)
      3. A large latte (cow‘s milk, disposable cup)
      4. 1 litre of soya milk
      5. A bottle of wine (British or French)
      6. 1 kg of tofu
      7. 1 litre of cow‘s milk
      8. 1 kg of chicken (UK) 
      9. 1 kg of average rice 
      10. 1 kg of cod (freshly caught, UK) 
      11. 1 kg of asparagus (flown from Peru)
      12. A week‘s food shopping (average diet incl. meat)
    • Travel
      1. 1 mile on a London bus
      2. 1 mile on London Underground
      3. 1 mile by train (first class)
      4. A night in a lavish hotel (no eco credentials)
      5. A tank full of petrol (50 litres)
    • Waste
      1. 1 kg of average rubbish (to landfill)
      2. A small catalogue (sent to landfill)
    • Solutions
      1. Direct air capture and carbon storage per year
      2. £1 spend of a rainforest restoration project
      3. £1 spend on solar panels
    • Society
      1. An operation (knee/hip)
      2. An operation (heart bypass)
      3. 1000 kg nitrogen fertiliser (inefficently made & used)
      4. An average US person per year
      5. UK healthcare (total emissions)
      6. Global military bootprint (total emissions 2018)
    • Water
      1. Boiling 1 litre of water (electric kettle)
      2. 5 min showering (average electric shower)
      3. A load of laundry (60°C, line dried)
      4. Washing up (dishwasher at 65°C)
      5. A generously filled bath (electrically heated)
      6. A load of laundry (40°C, tumble dried)
      7. Washing up by hand (extravagant use of water)
    1. A simple Google search
    2. Annual emissions coal mine (Woodhouse Colliery, Cumbria)
    3. The Cloud & the world‘s data centres (2020)
    1. 1 kg of carrots (local, in season)
    2. A pint of beer (in a pub, locally brewed)
    3. A large latte (cow‘s milk, disposable cup)
    4. 1 litre of soya milk
    5. A bottle of wine (British or French)
    6. 1 kg of tofu
    7. 1 litre of cow‘s milk
    8. 1 kg of chicken (UK) 
    9. 1 kg of average rice 
    10. 1 kg of cod (freshly caught, UK) 
    11. 1 kg of asparagus (flown from Peru)
    12. A week‘s food shopping (average diet incl. meat)
    1. 1 mile on a London bus
    2. 1 mile on London Underground
    3. 1 mile by train (first class)
    4. A night in a lavish hotel (no eco credentials)
    5. A tank full of petrol (50 litres)
    1. 1 kg of average rubbish (to landfill)
    2. A small catalogue (sent to landfill)
    1. Direct air capture and carbon storage per year
    2. £1 spend of a rainforest restoration project
    3. £1 spend on solar panels
    1. An operation (knee/hip)
    2. An operation (heart bypass)
    3. 1000 kg nitrogen fertiliser (inefficently made & used)
    4. An average US person per year
    5. UK healthcare (total emissions)
    6. Global military bootprint (total emissions 2018)
    1. Boiling 1 litre of water (electric kettle)
    2. 5 min showering (average electric shower)
    3. A load of laundry (60°C, line dried)
    4. Washing up (dishwasher at 65°C)
    5. A generously filled bath (electrically heated)
    6. A load of laundry (40°C, tumble dried)
    7. Washing up by hand (extravagant use of water)

Are you searching for a fun way to educate people everywhere on climate change and can’t find anything on the market?

Happy Clients

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THE TIME IS RIPE!

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